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Desert Environment - UE4

Environment made in Unreal Engine 4.18.3

Original Concept by Vin Hill: https://www.artstation.com/artwork/odB2B

This was my second portfolio piece for my last semester in Game Development at Durham College. This piece was a lot of fun because I got to integrate all the new workflows I learned from my capstone assignment.

I created the two ground textures and roof texture in Substance Designer and the rest of the props I used a mix of Substance Painter and Quixel Suite. Everything was modelled in Maya 2017 and UV Unwrapped using a mix of UVLayout & Maya 2017.

I hope you enjoy!

Desert Environment - UE4